In one of my earlier posts, I simulated a basketball being launched into the net using a catapult 🏀
Many people pointed out that I forgot to make the basketball bounce!
That got me thinking...
Why not simulate how the same basketball bounces under different gravitational forces? 💡
With SOLIDWORKS Motion Study, not only can we simulate gravity—but we can also customize it to match the gravity of any planet or moon! 🌍🌕🪐
You can:
✔️ Add gravity in any direction
✔️ Adjust its magnitude (e.g., Moon = 1.62 m/s², Mars = 3.71 m/s²)
✔️ Combine it with material elasticity for realistic bounce simulations!
In this post, I’ve shown:
🔸 How to add gravity
🔸 How to simulate bouncing on Earth, Moon, and Mars
🔸 A visual comparison—same ball, very different physics!
🎥 Check out the video below, and keep those suggestions coming—your feedback improves every simulation!
