There have been numerous updates to the “3D Product Architect” role over the last several releases. So many, in fact, that I created an overview video I will share with you at the end of this post. Let’s first take a few minutes to first bring everyone up to speed on the four applications that make up this role and their use and intent.
Product Structure Editor and 3D Compose are the primary applications of this role. These apps enable you to explore, compose and prepare products created with single or multiple CAD-based design environments.
Architects play a unique role in the product definition in concert with numerous other stakeholders. In the post, “Product Release Engineer (XEN)” and “3D Product Architect (PAU)” Role Positioning, we looked at the close relationship this role has with the Product Release Engineer. These roles share various core capabilities but have distinct functions to perform in the overall development process.
3D Annotation Insight provides access to tolerances and annotations generated for a product in the structure. This type of data is created using the native application 3D Tolerancing & Annotation. We reviewed this particular application this past October in the post, A Look at 3D Annotation Insight in 3D Product Architect.
So what “3D Product Architect” can do, can be best explained in a couple of examples:
This first one will look at the power of the role across multiple stakeholders using different CAD tools or no CAD tools at all.
In the second example, we explore how the role allows you to explore a configured design and make edits to the data in real-time.
Now that you are up to speed on “3D Product Architect”, check out the new teaser video I have put together, with a voice over, for this role which incorporates a number of new enhancements including an improved user interface . I look forward to your comments...
Hybrid Design PAU
