Many companies tend to become complacent when working with a design process, following the dreaded “We’ve always done it this way” path of stagnation. The Assembly is considered the “Go To” route to take when we start talking about multiple components. Let’s change that.
For this session, we will create a model of a caulking gun that is used to apply adhesive. This is a curious piece of geometry because it can be completed a number of different ways. However, the way we are going to build this model is very specific. We will construct this geometry as a multi-body part, specifically using 2D sketches to create solid geometry, as well as sheet metal geometry. Furthermore, we will control this part using sketches with associative relations that will tie into the constraints for everything else. This will allow us to make changes to our design efficiently and quickly.
Design and Engineering SOLIDWORKS Jay-Shan Jackson