[CATIA] Virtual & Real Reconstruction Designer

 

Get Reverse Engineer role, enriched with toolset for mechanical, styling & experience design, to secure accurate product re-design and prototyping, for any process workflow between real and virtual worlds

Virtual & Real Reconstruction Designer offers a comprehensive toolset of styling surfaces, mechanical & human design, plus full rendering & VR capabilities.

Able to process even large data sets, the role allows full geometrical reconstruction with best class B quality in an optimized time frame (ignoring fillet/chamfers, or not).

Resulting shapes can be set to various level of abstraction (surface or solid, part or product) depending on targeted process. Various worklflows allow to validate results against several criteria:

  • data abstraction vs targeted usage (surface / solid, sharp edge/fillets...)

  • best experience compromise vs. prototype accuracy,

  • part dimensioning control,

  • compensated shape computation,

  • surface quality check through high-end visualization & offsetability treshold

 

Benefits

For reconstruction from scan,ccelerate the workflow from 1 day to 1 hour for Class B Surfaces.

Upgrade virtual model up to final accurate product, ready for detailled prototyping

Benefit from VR, rendering & Human design to check virtual prototype experience first, and minimize physical iterations cost.

 

Highlights

  • Import, check, repair and optimize scanned data, even large cloud (billions of points)

  • Reconstruct exact geometry from any scan data or polygon modeling through semi-automatic tools

  • Compare the virtual Model with scanned prototype to check consistency and assess dimension validity

  • Immersive and Collaborative Experience for better perception of Virtual model

  • Main toolset for advanced surface design (including subdivision surfaces), mechanical design (solid & assembly design), and high-end rendering

  • Prepare virtual model for 3DPrinting, filter model IP before supplying tasks, pre-validate experience with Human Design.

  • Calculate compensated shape to absorb deforming pheneomenon (from simulation or actual measured results)