It seems like the unreal engine is using different file-types for import/exchange...
Does anybody know if three is a way to use the rich-.glTF and .glb files in Unreal Engine?
supported filetypes in unreal engine 4.20. Unreal 4.20 UI
in addition.. here are the Datasmith import-capabilities:
yes , there are SoldiWorks Files included but these do not have the same amount of information included than the new "glTF and .glb" files
SolidworksSolidworks 2019 Beta