I have noticed that when I have an object that I want to render from different angles around it that I also have to adjust the scene rotation angle as well if I want the lighting to look similar to the other camera angles.
This is the only solution I have found other than using an inserted directional light for illumination. I prefer the illumination from the enviornment file but there should be a way to lock in the environment rotation angle for each camera.
Any other suggestions?
SolidworksAssemblies