Does anyone else find the mirror parts tools difficult or impossible to get a simple mirror result?
The only options for Mirror Type are:
- Centre of bounding box
- Centre of mass
- Component origin
If I use any one of these options in mirroring multiple parts in an assembly,
the "mirror" is not a true mirror. The parts are displaced relative to each other
because each part's bounding box / centre of mass / origin, have nothing to do with the way they were positioned.
E.g. if I have 10 parts touching or centred on each other, when I mirror the components all together,
every one of these Mirror Types messes up the mates / relative positions.
All I am trying to do is create a quick and dirty mirror as a visual representation
with a plane acting as an actual mirror, without creating new opposite hand parts (which loses the appearance properties).