Get Texture of a Face/Feature/Component/Document in specified display state

There are API methods to get textures of faces/features/components/modelDocs in a specified CONFIGURATION:

IFace2.GetTexture, IFeature.GetTexture, IComponent2.GetTexture, IModelDocExtension.GetTexture.

 

But since a texture is not stored in a CONFIGURATION but a DISPLAY STATE, I need API methods to get the textures of these objects for a specified display state.

I was not able to find any such methods.

Can someone help?