Uniform Flow through Porous Media

Hello Simulia community,

I am solving a problem similar to one available in the Fluid Verification section of User Assistance R2024x

https://help.3ds.com/2024x/English/DSDoc/SimFlovUserMap/flov-c-PorousMedia.htm?contextscope=cloud&id=50533919b9f0442c82deec79877876cd 

I would need to model a partial porous baffle as shown hereafter. How can I do that?

Many thanks