Hi everybody,
I was just wondering if there was a way to a 3D mesh of Quad elements by using a 2D mesh of Quad elements like it is possible with triangular elements (2D mesh of triangular elements so I can specify projection of curves and then tetrahedrical filling of this mesh)?
I'm wondering that because it is not possible for me to direclty do a 3D mesh by sweep of Quad Elements and specify local curves to take into account whereas it is possible to specifiy projection of curves in a 2D mesh of Quad elements.
Thanks to you all