Hi!
I need help to bend / morph or wrap a surface to a cloud of points or a mesh.
I have a construction surface and a cloud of points from a bended part. The aim is to morph the construction surface to the cloud of points without any reduction of surface quality at the target surface. I tried to make a deviation analysis, deformation optimization to morph the surface with the digitized morphing tool. That works but the quality of the target surface is very bad. So I need a method to maintain the quality of the construction surface and bend the construction surface.
The parts are complex sheet metal parts.
Thank you very much!
