Assembly hole

Hello
I would like to create a hole in an assembly. I assume this is what the “Assembly Hole” function is for. I have also found instructions for this and was able to create the hole (https://help.3ds.com/2024x/english/dsdoc/asdusermap/asd-t-assemblyfeatures-assemblyhole.htm?contextscope=cloud&highlight=assembly+hole&id=822f04f63a7642bfb821198b92c349b5&analyticsContext=search-result&analyticsSearch=assembly%20hole&myapp=false). My problem now, however, is that the hole also appears in the individual part. The Assembly Hole function has added a "Solid Impact" and an "Impacts Manager" to the part. How can I hide the hole again in the part so that the production drawing looks correct?