3DS PBR Material Options and Features

Recently I have noticed a change in the default 3DS PBR materials.  It seems the functions for adding textures / normal maps have been removed from the CATIA student license.  Is this correct?  I have older models and materials that feature maps for roughness, metallic, normal, clearcoat normal, ect... and still display correctly but cannot be edited.

 

I hate to see functionality of CATIA removed from the student / educational license.  I'd love access to visual scripting, Engineering Know-How in order to use "rules" and other custom scripts, among other licenses.  I believe something along the lines of an All-In-One marketing license which grants access to everything would be useful for the education space.  Sure CATIA in its full form is immense in size, has many niche workbenches and tools useable to only a small percentage, but who knows what a student / hobbyist would or could use.

 

If it were possible to spend more cash on top of the \$60 student license to get more functionality, I'd do it.  Just saying...

 

Long story short... can we get the texture mapping features back?

 

Thanks!

-Greg