Textures in PhotoView

I realise this is pre beta but what is the roadmap forPhotoView in terms of introducing textures into user definablematerials? We seem to be skirting around this issue a bit byrelying on RealView to apply materials, but what will be theoptions for the PhotoView user to import a bitmap image and usethis as a texture for the purposes of decals or texturing?Hypershot is not great at this but it can be done (once you get thetricks!) so I think this level of functionality needs to be therefrom the go.

SolidworksPhotoview 360