I am working on an assembly with about 20 camera key-points.All camera positions are now dialed in and i am happy with how itlooks, except when the timeline reaches the next keyframe.
The problem is this fast rate of change of camera angle and orspeed.
Is there a way to smooth that out? Almost like one would usecurvature continous on sharp surface.
In several proff movie editing software packages there are featuressmoothing the change of frame rate, sound, etc. It would be nice tohave a similar graph based interface in SWX.
SolidworksMotion Studies
The problem is this fast rate of change of camera angle and orspeed.
Is there a way to smooth that out? Almost like one would usecurvature continous on sharp surface.
In several proff movie editing software packages there are featuressmoothing the change of frame rate, sound, etc. It would be nice tohave a similar graph based interface in SWX.
SolidworksMotion Studies