It’s hard to remember a time pre-YouTube. Need to learn how to use the limit mate feature in SOLIDWORKS 3D CAD? No problem. Want to see a walkthrough of the model from Model Mania 2014? It’s streaming, right away!
And here at SOLIDWORKS, we noticed (hard not to, right?). So we chose to embrace this by creating a program that proactively supports select high-level SOLIDWORKS YouTube content creators – called the SOLIDWORKS Influencer Program.
If you’re reading this after watching SOLIDWORKS Live (where we plugged this post), welcome! If you’re coming from somewhere else, we’re happy you’re here as well.
You’ll notice in the projects embedded/linked to below: many members our Influencer Program are leading the educational charge by showing our community and many others very exciting and grand ways to use our newest offerings here at SOLIDWORKS.
To make things easier, I’ve added short descriptions of each project alongside the videos. Make sure to SUBSCRIBE to catch all of their SOLIDWORKS (and, of course, non-SOLIDWORKS) related releases in the future!
Jeremy Fielding
In this video, Jeremy takes on the crazy challenge of building out a manual table saw in his shop to be automated. This involves a heavy deal of mechanical design (where the 3D Creator role comes into play), some electrical work, as well as some Python programming – which is a subject Jeremy hadn’t really tackled yet (not even at the “Hello World” level!) But he sure tackles it here. :-)
Impact Props
On stage at 3DEXPERIENCE World earlier this year, Brad Thompson of Impact Props released a video showing the power of 3D Sculptor and 3D Creator to design an insanely well-crafted 3D printed helmet. For all you industrial designers and surface modeling enthusiasts out there, 3D Sculptor changes the game by allowing you to create complex surfaces quickly using intuitive push-pull interaction to shape your designs. This, when used with either SOLIDWORKS 3D CAD or 3D Creator (providing the parametric ‘punch’), can be super effective in increasing ideation and decreasing modeling/editing times.
Mike Patey
Today, when Mike flies planes like Scrappy, there’s a lot at stake. “Failure” of any number of systems in the plane needs to be considered. And so, a lot of thought, effort, and analysis must go into minimizing risk while optimizing performance. With SIMULIAworks, Mike and his team are able to test things that ‘could’ happen in the real world with his planes. In the examples here, Mike talks to his viewers about how he’s able to make decisions on the landing gear assembly for Scrappy by running an analysis on the landing gear assembly on different loading conditions.
How To Mechatronics
In his most recent video, Dejan Nedelkovski of How To Mechatronics (>455k subscribers on YouTube) shows us some of the ways he, as a SOLIDWORKS user, leveraged the tools on the 3DEXPERIENCE platform in new ways using 3DEXPERIENCE SOLIDWORKS.
For this project, which has been seen by >145k viewers at time of writing, Dejan sought out to build his own Arduino-based SCARA robot from scratch that featured a GUI for full control. As an FYI: this blog on the How To Mechatronics website goes into full detail on the technical project scope.