Space 1999 - Eagle Spaceships redesigned in CATIA - Episode 02

After my first post explaining what I have used to virtually recreate Space 1999 Eagle Transporter, I would like to share here with you more examples of my "daily works" on this project.

First of all, I have designed this spaceship and all its variants as an Assembly, with a product structure containing several 3DParts.

To design those 3DParts, I like to use hybrid design and multi-body approaches, "jewels" of CATIA Mechanical and Shape Engineer role.

You can see the result here-under in this video showcasing how I have designed the cockpit of the Eagle.

You can also see on this video how easy it is to navigate in 3D and design in CATIA thanks to 3DConnexion SpaceMouse and CADMouse.


All those parts are designed in context, that is to say I have created and enhanced them in the context of the assembly in which they are instantiated.

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Of course, to create and manage the complete assembly of all the 3DParts composing this spaceship, I used Assembly Design capabilities, such as for instance

  • Engineering Connexions (special thanks to 3Dconnexion ​​​​​​​for the integration of their hardware in Assembly Design which really ease the manipulation of instances in 3D)


  • Assembly Symmetry


To facilitate my "daily work", I have created some skeletons to use all the Relational Design capabilities available in CATIA for complex product design.


It allowed me to try to find the "best possible dimensions" of this spaceship, as I do not have any technical drawing with the real dimensions.


I also used the ENOVIA Design Review applications in order to check and validate my design.


That's all for today, next time I will explain you how I have created variants of my Eagle Transporter and finally showcased it on the Moon.

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