Case study: VR and parametrical design


As the role Immersive Visual Experience (IHD) is a VR enabler across all 3D applications, we are able to utilize the full parametrical capabilities of shape design and assembly apps in a VR context. I would like to outline the benefit of this approach by a short case study.

We are planning to move to a different office and naturally we had to find out how to best position the workplaces, where to put separators and which type of furniture to get. We started off with a pdf blueprint of the new office space. This was used as a reference to create a relatively basic CAD model. I have only used a minimum of materials, mainly taken from VCC to have a slightly more realistic impression.

Next, we took some furniture components out of Buildings Space Planning to populate the office space. Then, we created a set of constraints in Assembly Design and exposed the parameters relevant to our planning process.

We were now able to interactively modify both the assembly parameters and the shape parameters of the furniture items to find the optimal layout for our new office.

Initially, I was doing the VR assessment part on my own, repeatedly putting the HMD on and off and changing the parameters in between. For the video recording, I asked a colleague to operate the app side, while I was wearing the HMD. This approach has the benefit of being able to present different space configurations to somebody who is not an expert in using the tools or does not understand the structure of the data set.

Keep in mind, this is just a simple example of the underlying idea and it can of course be transferred to other industries as well.

Enjoy the video.

Michael