APR - SOLIDWORKS Support Monthly News – April 2024

Hello to all,

Welcome to the new edition of the SOLIDWORKS® Support Monthly News! This monthly news blog is co-authored by members of the SOLIDWORKS Technical Support teams worldwide. 
 

Here is the list of topics covered in this month’s Blog:

  1. Adding watermark on the Drawing Sheet: Approach -1
  2. One Minute Tip: Equations in Assemblies Part III
  3. Sheet Metal: Control the ‘Bend Radius’ of an imported solid body already in a folded state
  4. SOLIDWORKS Visualize: Camera Sequence Animation

1. Adding watermark on the Drawing Sheet: Approach -1

-by Tushar NAYAK
 

We all have seen many companies across the globe putting their logos, names and words like "CONFIDENTIAL", "DO NOT COPY" or "PRELIMINARY" etc. as watermarks on the technical drawings, as can be seen in below image.

There is more than one way to add such watermarks on SOLIDWORKS Drawings. These can be added to drawing sheet s and saved as Drawing Templates for future use. This blog explains Approach No.1 of adding watermarks to SOLIDWORKS Drawings.

Often, watermark is a word that is behind the contents on the drawing sheet i.e. the views, annotations, notes etc. If you simply add a word as a watermark using Notes and place a drawing view over it, the note superimposes the drawing view - this is not what the watermark is supposed to be like. The note has to be 'Behind the drawing view'. For this, the most observed and common step is to add watermark notes on the Sheet Format instead of on the sheet. A general assumption after doing this is that the watermark notes will fall behind the drawing views because it’s a common belief that everything that is on the Sheet Format will always fall behind the sheet contents. However, this is not the case! The watermark notes will still superimpose drawing views and other sheet contents as the image below shows.

To make the watermark notes fall behind the sheet content, these steps can be followed.

  1. Right click on the blank area of the sheet and click on 'Edit Sheet Format'.
  2. Insert the note with required font, font size, colour and orientation.
  3. Select the note to open its Property Manager.
  4. From the 'Text Format' section, select 'Behind Sheet' and click OK.
  5. Right click on the blank area again and click on 'Edit Sheet'. This brings us to the sheet edit mode. 
  6. Adding drawing views or any other content on the sheet will now superimpose the watermark note(s). After performing above steps, the Sheet Format and Drawing Template can be saved as new files that can be used in future. The images added to the Sheet Format as watermarks do not need specific setting to be turned on as they by default fall behind the drawing views.

We will see another approach of adding a watermark to drawings in the next blog!

2. One Minute Tip: Equations in Assemblies Part III

-by Mario IOCCO
 

Over the past two months, we have been learning about how to utilize the first and second rows of "Equations in Assemblies". This month, we will be moving on to the third row, which is even more intriguing. We will be learning how to modify a component in a sub-assembly and then apply those changes to a component in a different assembly.

https://help.solidworks.com/2023/english/solidworks/sldworks/c_equations_in_assemblies.htm.

3. Sheet Metal: Control the ‘Bend Radius’ of an imported solid body already in a folded state

-by Vinod KALE

‘Bend Radius’ of an imported feature can be controlled using:

  1. FeatureWorks: With the ‘Automatic’ recognition mode and relevant sheet metal features selected, convert the imported solid body into sheet metal part (refer left-side image).Once the features are recognized, edit the ‘Edge-Flange1’ and observe you have the ‘Bend Radius’ option available to control the bend of a part in folded state (refer right-side image).
  2.  Convert to Sheet Metal: If this command is used directly on the imported part, the ‘Bend Radius’ option will be greyed out by default (shown in below image). Even though you enable ‘Override default parameters’ and try to modify the bend radius value, it will reset to its original value.  

 

To get the bend radius in editable format for an imported feature using ‘Convert To Sheet Metal’ command, refer the following steps:

  1. Delete Bend: Remove the bend portion of an imported feature using ‘Delete Face’ command.
  2. Convert To Sheet Metal: Now use this command, select the fixed face and edge that represent bend. Observe the ‘Bend Radius’ option will be available and will also allow to modify the bend radius value as required.

 

4. SOLIDWORKS Visualize: Camera Sequence Animation

- by Richie MORE

This Blog should benefit users to create multiple camera animations within Visualize Project so that the users can showcase their products from different perspectives. For this example, we have considered a product ‘Game Controller’ which is also available in the sample visualize projects for the reader to follow.

Steps –

  1. Open the Sample project ‘Game Controller.SVPJ ‘in SOLIDWORKS Visualize 2022 or later. The project consists of Existing Camera’s ‘Free Camera’, ‘Close Up Depth of Field’ and ‘Front angle’.
    • We will be considering only 2 existing cameras for the camera sequence animation (Free camera and Close Up Depth of Field)
    • Please Make sure:
      • Camera is not locked.
      • The Animation Timeline is enabled.
  2. Activate the Camera ‘Free Camera’.
  3. Right Click on ‘Free Camera’ > Add Keyframe.
  4. In the Timeline, Drag the Red and Yellow Keyframe bar to 3 seconds.
  5. Manipulate the Game controller in the Viewport so that the animation is recorded in timeline.
  6. Repeat the same steps for ‘Close Up depth of Field’ Camera.
  7. On the Timeline, click ‘+’ button and enable ‘Camera Sequence Animation’.
  8. Enable the ‘Free Camera’
  9. Drag the KeyFrame Bar (Red and Yellow) to 3 seconds.
  10. Add Keyframe.
  11. Enable the ‘Close Up depth of Field
  12. Drag the KeyFrame Bar (Red and Yellow) to 6 seconds.
  13. Add Keyframe.
  14. Now play the animation.

We have successfully created Camera Sequence animation for 2 existing Camera’s in the project.  Here is a short video to demonstrate the above steps.