Unshiny Metals when Rendering on Maximum? Help!

Hi,

I have been trying to render a simple button battery using a chrome plate appearence (which I expect to be shiny). However, every time I render (on maximum and with a lightsource) it produces a dull material pattern that looks like it has been rendered on a low quality. This occurs with all metals and with some non-metals as well sometimes.

Is there anyway I could fix this problem? And is it even a problem?

I have attached the part if you want to try it out for yourself. Is the problem occuring just for me?

I will also attach a few pics of stuff I have rendered on maximum that don't look quite right.

I am using an AMD Radeon HD 6700M Series VGA.

Also, if possible could you look at my other question I am having problems with: https://forum.solidworks.com/thread/79702

Battery, chrome plate + light source:

Matte aluminium with white high gloss (but it doesnt look very high gloss) plastic:

SolidworksPhotoview 360