Hiya,
I've come across a strange problem.
When I apply an appearance to a face on my model in SW2016, everything looks fine. It is mirrored it both horizontally and vertically.
But when I render it in PV360, the mirroring seems to get "turned off" and the appearance gets flipped back and obviously looks wrong.
Has anyone seen this before? Is there a fix?
TIA.
SolidworksPhotoview 360