Hi
I need some information for my bachelor thesis about some indepth parts of SW freeform surface modelling. Iam german so dont expect good english pls
Spline = B-Spline = based on Basis Function, but which interpolation/approximation algorithm is SW using to for the spline-points?
Style-Spline = Bézier-Spline = based on Bernsteinpolynomial, but which interpolation/approximation algorithm is SW using to for the controll points?
All Freeform Surfaces are based on NURBS?
All basic shape surfaces are based on Algebraic functions?
SW cant do:
Cubische Hermitic Splines
Cardinal Splines
Catmull-Rom-Splines
Kochanek-Bartels-Splines
T-Splines
and many more
Brep
Polygon Mesh
Sub-D-Surfaces
and many more
Can u help to clear some things?
Jens
SolidworksSurfacing