Hello Solidworkers,
I'm helping out our engineer with exporting / rendering some movies for a demo.
Al is working fine as I render a movie directly (manually) in solidworks. Because rendering takes a lot of time I like to schedule this for the weekend.
To make the schedule it's no problem. But I tested this with a short animation (1sec - 25 frames) and than I ran into a problem.
I have setup the scheduled rendering the same as I did the direct manual rendering before. And I scheduled it for two minutes later.
On time everything started as planned. So far so good. But when I look at the info screen it's saying that I have about 2502 frames to go (for 1 sec animation ??).
After letting it render the 25 frame it should do, the rendering didn't stop. So after I while futher I canceled the rendering because it took way longer than the
manual started rendering I did before. (There were the correct number of frames shown in that situation)
I looked at the movie that was created and it just a few frames long.
So I tried every other setting but nothing works. I also made a setting not to render the entire movie but only 1 second. Then the rendering was starting at de scheduled time
but immidiately stop and noted to be complete.
Solidworks 2012 SP1.0
I was using photoview as render option. 25fr/s, entire movie, and YUV as output.
When I use Solidwork Screen as renderer then it works fine.
Is there somebody who can help me out with this one
Or has anybody an trick to render a hi quality animation in a fast way ??
Thanks
SolidworksPhotoview 360