Scheduled rendering an animation is not working fine

Hello Solidworkers,

I'm helping out our engineer with exporting / rendering some movies for a demo.

Al is working fine as I render a movie directly (manually) in solidworks. Because rendering takes a lot of time I like to schedule this for the weekend.

To make the schedule it's no problem. But I tested this with a short animation (1sec - 25 frames) and than I ran into a problem.

I have setup the scheduled rendering the same as I did the direct manual rendering before. And I scheduled it for two minutes later.

On time everything started as planned. So far so good. But when I look at the info screen it's saying that I have about 2502 frames to go (for 1 sec animation ??).

After letting it render the 25 frame it should do, the rendering didn't stop. So after I while futher I canceled the rendering because it took way longer than the

manual started rendering I did before. (There were the correct number of frames shown in that situation)

I looked at the movie that was created and it just a few frames long.

So I tried every other setting but nothing works. I also made a setting not to render the entire movie but only 1 second. Then the rendering was starting at de scheduled time

but immidiately stop and noted to be complete.

Solidworks 2012 SP1.0

I was using photoview as render option. 25fr/s, entire movie, and YUV as output.

When I use Solidwork Screen as renderer then it works fine.

Is there somebody who can help me out with this one

Or has anybody an trick to render a hi quality animation in a fast way ??

Thanks

SolidworksPhotoview 360