Multi-Cavity Mold

I've been a SW user for quite a few years now, but haven'tgotten into too much mold or surfacing work until a recent jobchange. I've been able to follow the mold design tutorial prettywell and used one of my native SW parts to create a core/cavityassembly without too much problem (DEFINITELY helps when you startwith clean data that has some flat surfaces).

My question is, now that I have a one-out mold made, what's thebest way to make it multi-cavity? Should I try and make a sketchdriven array of bodies from the molded part and attempt to connectthem all with a parting surface (not sure how to do that part yet),or should I try and totally separate all external references fromeach half in an effort to manipulate them with a move/copycommands? I'm trying to keep in mind that in the future I mightneed quite a few different patterns which might also need RH/LHfeatures, so I want to make it fairly straightforward and easy tochange. Oh wait, I think everyone doing design tries to dothat.... Any suggestions are appreciated.SolidworksPlastics And Mold Design