I have a few questions about how to manipulate some objects in my .SLDDRW file. My situation is this: I'm pulling in some assets from a .DWG file (originally created in Autocad, but I'm manipulating them with DraftSight). In DraftSight, I made them into a block, and I copy/pasted the block from .DWG into my .SLDDRW file.
In the .DWG file, the file was created using sub-block templates. Any templates created in this fashion (blocks with "attributes") didn't copy over the text inside those templates. For example, in the .DWG file, somebody created template for a drawing "bubble." The "attribute" on that bubble is the item number. So, while the circles for my balloons copied over from DraftSight to SolidWorks, the item numbers inside those bubbles didn't copy over, and I'm having to add them back in manually:
As you can see above, I have a bunch of circles that should have item numbers in them. Since those item numbers didn't copy over, I'm adding them back in manually. The black "119" above is something I added in manually, in SolidWorks.
(If anybody knows a good way to copy blocks over from DraftSight and not lose the numbers, that's even better; but if not, please read on):
So, I'm now facing a couple problems:
1) After I put the "119" in the bubble, I can no longer click it. It assumes I want select the orange lines. Is there a way to tell SolidWorks to "send the orange to back" like you do on Word or Excel when dealing with multiple layers of graphics?
2) It's going to be really annoying if I put lots of item numbers into bubbles, and later discover that I want to shift everything by a small fraction of an inch, and risk everything misaligning. Is there a way that I can tell SolidWorks that the orange lines from the .DWG file and all the bubbles that I'm manually filling in should move as a group?
Thanks!
