Is there a way? Looking to create a plane, referenced to the current camera/viewing angle.

I know I could do it in reverse, create a plane, then align the view to it.  But there are some cases where it would be great for model geometry to follow the view/camera angle.

I've thought of a few applications over the years.  Today's example, I have some 3d text floating in my model (for illustration, not manufacturing), and it would be great if as I adjusted the viewing angle the reference plane updated to normal to the viewing angle.

I know, many will want to jump at the chance to tell me it can't be done.  What I'm looking for is a response from the user who does know how to do it.

Cheers,

Jay

SolidworksAssemblies