So I have a part that I want to create a mold for in my zcorp printer so I can use it to cast rubber parts from.
I am looking for a good quick way to do this. I will only be pouring in urethane rubber not injecting like a real
injection molding system.
I am currently experimenting using a solid block around the part and subtracting the part to create the cavity.
I tried to create a parting line but I can not seem to get ti to work properly for lack of understanding I think.
Any and all suggestions are appreciated.
Mark
SolidworksParts And Features