How to make unique cylindrical shape (water bottle) with random crystallized shapes that protrudes and indents into the cylindrical surface?

I'm trying to model a water bottle and I'm having a hard time figuring out how to do this. The crystal is random, not curved, and is flat but in a approximate cylindrical shape. I'm trying to see if I can use the wrap feature somehow, but I can't. My only idea is a manual way of making 3 cylindrical surfaces offset and using 3d sketch. Are there any better methods? Thanks.

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