Hi all.
I have a prismatic shape (like a box with cuts at ends) with slots in it. the slots cuts through all the body.
I need a quick way to get air inside the gaps as complementary bodies.
I know that if i create another shape with no gaps and then substract them.
this process is nice but ...
1. I need to multiple the first body if I want to have both the main body and the gaps in the same part (which I do want)
2. the shape is mostly not a square so it means I need to work with something like convert entities for getting the external shape in order of create the new body.
3. At the end the concept should be translated into API. which means it need to be the simplest possible.
Any ideas?
Eyal.
Solidworks