I have placed OpenGL codes in the BufferSwapNotify event handler to draw graphics on the SW screen ,
but the color of the object created can not changed by using "glcolor" ,
Is there any way to alter the color ?
SolidworksApi macros
I have placed OpenGL codes in the BufferSwapNotify event handler to draw graphics on the SW screen ,
but the color of the object created can not changed by using "glcolor" ,
Is there any way to alter the color ?
SolidworksApi macros