I'm currently running a linear-static simulation on a vehicle chassis with the Blended Curvature-Based mesher. The other types of mesh are too computational expensive at this time. Initially, the results seem too stiff to be correct, and ironically, the draft mesh is actually a factor of five LESS stiff than the "final" mesh. From everything I've read, the draft mesh should be stiffer than the non-draft. Don't have much experience with the new "blended curvature mesh". Is this consistent with other peoples experience? If not, what could be the cause of this result inversion?
SolidworksSimulation