Hi everyone,
I’m looking for best practices on reusing already-uploaded SOLIDWORKS geometry in 3DEXPERIENCE when creating resources in MGA.
- I create parts in SOLIDWORKS and I’m currently using MGA, MFN, SOLIDWORKS Connected, and XEN.
- I’ve already uploaded the tool geometry from SOLIDWORKS, and it is stored as a Physical Product in 3DEXPERIENCE.
- When I create a Resource in MGA, a Tool Equipment object gets created, but I want to reuse the existing Physical Product (or at least its geometry) instead of re-uploading or duplicating data.
Could you share recommended workflows or patterns for:
- Linking/associating an existing Physical Product to the Tool Equipment created by MGA
- Reusing geometry without duplicating items (if direct reuse isn’t supported)
- Any do’s/don’ts around traceability, revisions, or lifecycle when doing this
Any guidance, documentation links, or examples from your setups would be really helpful.
