Persistent "Missing textures" warning in DG25x

Greetings, all!

When loading a DG model that uses Stellar materials, I keep getting prompted that textures are missing and if I'd like to change texture paths. The texture files I see in the "Missing textures" window are not being used by any of the materials in the scene, which leads me to think that they are connected to their "Look2" counterparts of the scene's materials. When I do a search for one of the missing textures using the "Search & Replace" widget, I get some materials as results, but no missing textures are accused in any of the slots (see Screencap attached)

Now, I have tried using the script published here a while ago, titled "resetLookTextureSlots.py" but upon reloading the model, I still get the same prompt, so I'm not sure what else to do.

How can I make sure that the prompt stops showing up and all of the unused texture maps are effectively erased from their current slots?