Hey All,
Just done some testing of the XR exporter in Viz 2020 and it seems to work a treat!
Test Pics below of the beloved Camaro below:
Couple of questions for those clever developers:
- Is the XR exporter going to be part of Viz Standard or Viz Pro? (I know that NVidia Holodeck is Pro only)
- What is the main draw of creating XR content from Viz rather than SOLIDWORKS? So far my testing using https://gltf-viewer.donmccurdy.com/ doesn't show vastly superior graphics - am I just not using the correct viewer to get the full effect?
Like I mentioned earlier, great tool that seems to work perfectly out of the box :-)
Would be good to see how everybody else is finding it
Thanks
Richard
SolidworksSolidworks 2020 Beta