How does Solidworks Simulation Basic Motion/MotionAnalyis handle rotational mechanics

I want to simulate something that requires a realistic physics engine, Which is the best to use Basic Motion or Motion Analysis? 

 

Specifically I want to simulate some experiments involving centripetal force and the psuedo force, the coriolis force. Does solidworks simulate these things accurately, or should I look elsewhere... 

 

A few more details. 

 

I'll mainly be working with solid bodies, no rope, no fluid/air. Probably just some 'train track like' mechanisms or balls in a rotating carosel. Is there something else engineers usually use for stuff like this? I want to put the math of been learning to the test. Any advice? 

 

Cheers, 

 

- David. 

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Thank you