Beta 2 Mapping

I'm trying to see how the mapping from Real View transfers toPV, but I'm running into an old annoyance. The default mapping inReal View and PhotoWorks cannot be rotated, or reoriented. This ismost annoying when using a wood texture in that you cannot reorientthe grain to run in the direction of the piece of woood you have.I'm guessing that the default mapping is a cube map. You canreorient and rotate all the other mapping options except this cubemap. The work around is that you have to go and apply the textureto each face as a projection, making each face have it's ownappearance assignment. Please give the cube map the same rotationabilities as the other mapping options.SolidworksPhotoview 360