A simple method to handle the overall structure of the cylinder in a 3D shape

Sometimes the device data we receive is not particularly good, especially for devices with motion movements and mechanisms, where the moving and fixed parts may be in the same 3D shape. At this point, we need to do some processing. Of course, if the data is large or the quantity is large, we can use composer. But if it's some simple structures, we can also manually do some things.

But I'm sorry, the video below is a recording I showed to a customer who was using a Chinese interface at the time. It may be a bit difficult for global users to read Chinese.