Hello,
As a member of TekyazInternTeam once more I continue with the 3DExperience Blog article.
After many design videos and explanations, today I am here with a new role narration video after a long time.
Today I will talk about the XShape application, which is included in the 3D Sculptor Role and can be called the second most basic design application on the 3Experince platform.
If you are ready, let's continue where we left off.
If I have to explain what I do for those who read it for the first time, in these articles I will explain the roles on the 3DEXPERIENCE platform chapter by chapter.s and ın these chapters .I will briefly explain the applications in that role and talk about what they do.In this way, I hope you have more information if you are interested in the past, or if you are seeing it for the first time, I hope you will be interested.
You can reach my previous articles by clicking the blog hashtag like that Blog.
xShape is the application that allows us to break the boundaries of traditional mechanical design and design freely without being bound by borders and corners.It basically provides the sub-divison design solution in the cloud.You can create sub-division designs without installing high-dimensional CAD programs on your computer.
You can do it with xShape via the browser. We can think of sub-division modeling simply as an application that allows us to shape a dough by pulling it left and right.In this way, it allows us to act freely as we wish in surface modeling, as compared to CAD programs, for example Industrial product design. We can design freely by having the functionality we want while doing it. One of the most important features of the Shape application is that it can work with the XDesign application in a calibrated manner. For example, you can design a body in XDesign, then just press the x key to switch to XShape and shape your body like a you were playing with the same play dough without borders. After you're done, you can return to XDesign and continue with the design.
For now, let's stop here with this short explanation so that the article is not too long. I plan to be here with more technical explanations and sample designs in the future.
I'm waiting for your feedback. Please feel free to comment.
Thank you for taking the time to read this far, I hope it was helpful for you. I plan to share these Blog posts in my freetimes if you have any questions, please feel free to ask.
If you are interested, you can find the educations here https://eduspace.3ds.com/CompanionManager/public/#/
If you want to get a license, you can get it from this address: https://www.solidworks.com/tr/solidworks-certification-program
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