Control animations through SDK

Hello 3DExcite team, hello All,

I am developping a plugin for Deltagen using the C++ SDK. I need to set the timeline of an existing scene object animation to a specific time using the SDK. From what I understand, the IAnimation::JumpToNormalizedAnimationTime method is designed to do so. Problem is that I fail to get the IAnimation pointer corresponding to the animation I want to set the time for.

The SDK documentation states : "To obtain animation data use RTT::SDK::ITurntable::GetAnimations or manipulate through RTT::SDK::IScene interface."

My target animation is not a turntable, but an object animation I set myself using animation keys, so I went for the IScene interface to retrieve the corresponding IAnimation pointer. Unfortunately, although the IScene interface offers what looks like animation handling methods (StartAnimation, StopAnimation, ... even JumpToAnimationTime which looked promising), none allows me to get an IAnimation pointer or any other object I could use to set the timeline.
Could someone point me to the way to go to get that pointer, please ?

Regards,
Stephane